// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
#include <stdio.h>
#include <tchar.h>
#include "windows.h"


// TODO: reference additional headers your program requires here
#pragma unmanaged 
#include "cv.h"
#include "cxcore.h"
#include "highgui.h"
#pragma managed 

using namespace System;
using namespace System::Drawing;

void StringToCharPointer(String^ string, char* output, int size);
IplImage* BitmapToIplImage(Bitmap^ bitmap);
Bitmap^ IplImageToBitmap(IplImage* img);
